The most popular game series of any goth I’ve ever known is back in some ways as American McGee released a comprehensive pitch pack for Alice: Asylum. The first two Alice games are cult classics, aesthetically driven action platformer who riffed on the stories of Alice in Wonderland in very dark, very late-’90s ways.
Anyway, McGee finalized his script, pitch, concept, whatever you want to call it, and introduced it to the world. You can read the whole thing in American McGee’s Patreon.
“The narrative it contains is still a work in progress,” says McGee in the post. Part of his process here is asking for feedback from show fans. “The polishing phase for these things will come next as part of the crowd design process,” McGee said to convey the main story. “
The American McGee has been working on the script and concept since at least 2017, always knowing that he has no power over the future of the series: This belongs to Electronic Arts. He repeated that he would be working on the idea again in 2019. McGee is a lifelong game developer who started at id Software on Doom in the mid-1990s.
American McGee’s Alice was released in 2000 and Alice: Madness Returns was released in 2011. If you’re curious about the series, you can read the full February 2001 review of American McGee’s Alice, right here on the website. It got an 88.